The latest gaming system to try to cut into Nintendo Wii's monstrous market share of active video-gaming is the Playstation Move, a supplement to the Playstation 3 system. Attempts to differentiate itself from the Nintendo Wii, which has been available since 2006 include gyroscopes, a compass, an accelerometer, and to top it off - a glowing blue sphere at the top of the handle (which should make a Star Wars game eve more entertaining...).
Surely gamers will have the option of connecting to the Sony PS3 Network, which allows a 15 year old in Baton Rouge to play bocce ball against his 18 year old cousin in New York City, with the ability to select from an array of beaches as their virtual on-screen back up. This is an example of modern day computer networks - a masterpiece of infrastructural architecture.
The Playstation server (or servers) must require some of the highest/largest bandwidths available today to accommodate millions of these gamers across the globe going against each other from every thing from ping - pong to beach volleyball (surely virtual beer pong is not far behind).
What would be extremely interesting would be for Nintendo and Sony to create a mutual gateway that would allow users of both systems to play online together by converting each system's data into a common protocol.
However, the competitive nature of these 2 electronic gaming juggernauts will likely prevent such an endeavor.
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